
You might remember a couple of weeks ago that awesome pipe-building game that had you starring at your iPhone hours on end. It was called Toobz, and his creator, Jason Haslup from Off Center Software has agreed to talk to us about how he started developing for the iPhone, what he did with Toobz and what other games he has planned for us.
Tell us a bit about Off Center Software, the values and team that hold it all together. What drives and motivates you? How long have you been in the business?
Jason: Currently, I’m all there is at Off Center Software. It’s my “at night and weekends” job. Initially my motivation for Toobz, or any iPhone application, was that I thought it’d be fun to get an App in iTunes and see if people liked it. I never really expected more than that, nor do I now even though Toobz has had a recent upswing in popularity. That’s driving me at the moment. The motivation is what all developers hope for: people using their software and enjoying it.